/*
 * PGN_Reader : A simple pgn reader for chess games.
 * Copyright (C) 2011 Laurent BERNABE
 * 
 * This program is free software: you can redistribute it and/or modify it under
 * the terms of the GNU General Public License as published by the Free Software
 * Foundation, either version 3 of the License, or (at your option) any later
 * version.
 * 
 * This program is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
 * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
 * details.
 * 
 * You should have received a copy of the GNU General Public License along with
 * this program. If not, see <http://www.gnu.org/licenses/>.
 */
package com.gmail.bernabe.laurent.java_swing.pgn_reader.processing.piece.piece_allowed_moves;

import com.gmail.bernabe.laurent.java_swing.pgn_reader.processing.HalfMoveData;
import com.gmail.bernabe.laurent.java_swing.pgn_reader.processing.move.PieceMovingDeltas;
import com.gmail.bernabe.laurent.java_swing.pgn_reader.processing.piece.PawnStatus;

public class BishopAllowedMoves extends AllowedMoves {

	@Override
	public PieceMovingDeltas[] getAllowedMoves(int playerTurn,
			HalfMoveData halfMoveData, PawnStatus[][] pawnStatusClone) {
		PieceMovingDeltas [] allowedDisplacements = new PieceMovingDeltas[32];
		/*
		 *  We take the worst situation : bishop is in an edge of a 9*9 board, so that
		 *  we can't forget any situation !!!
		 */
		for (int commonDelta = 0; commonDelta < 8; commonDelta++) {
			allowedDisplacements[commonDelta] = new PieceMovingDeltas(
					-commonDelta - 1, -commonDelta - 1);
		}
		for (int commonDelta = 0; commonDelta < 8; commonDelta++) {
			allowedDisplacements[commonDelta + 8] = new PieceMovingDeltas(
					-commonDelta - 1, +commonDelta + 1);
		}
		for (int commonDelta = 0; commonDelta < 8; commonDelta++) {
			allowedDisplacements[commonDelta + 16] = new PieceMovingDeltas(
					+commonDelta + 1, -commonDelta - 1);
		}
		for (int commonDelta = 0; commonDelta < 8; commonDelta++) {
			allowedDisplacements[commonDelta + 24] = new PieceMovingDeltas(
					+commonDelta + 1, +commonDelta + 1);
		}
		return allowedDisplacements;
	}

}
